# auto-generated text file
# filename: medic3rr.bsp
# date: Mon Nov 10 14:38:29 CET 2014
# modification: team fortress (1 teams)

# required wav files:
sound/misc/runekey.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#04awater1
#04mwat1
#04mwat2
#lava1
#teleport
#water1
#water2
afloor1_3
azfloor1_1
bodiesa2_1
bodiesa2_4
bodiesa3_1
bodiesa3_2
bodiesa3_3
bricka2_2
bricka2_4
ceiling5
city4_7
city5_3
citya1_1
ground1_1
ground1_6
ikbw1
lgmetal2
metal35_1
metal3_2
metal4_4
metal6_2
metal6_3
metal6_4
metal8_9
rmetal6_1
rrock1_2
sfloor4_4
sky6
stone5_0
wbrick1_5
wgrnd1_6
window030
wizmet1_2
wizwood1_3
wizwood1_5
wizwood1_8
wmet3_3
wmet3_4
wmet4_4r
woodflr1_4
wswamp2_1
wwall1_1
