# auto-generated text file
# filename: marsh.bsp
# author email: nbob64@canada.com
# date: Mon Nov 10 14:38:24 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/protect.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#lava1
#slime0
#water1
#water2
+0basebtn
+1basebtn
+abasebtn
city2_2
city2_5
city4_2
city4_5
city4_7
city6_3
desg-1
grave03_5
ground1_1
ground1_5
ground1_6
metal2_4
metal2_6
metal3_2
metal5_8
metal5r8
sfloor4_1
sfloor4_5
sfloor4_6
sky1
stone1_7
tech13_2
twall5_3
unknown
uwall1_2
wall9_3
wall9_8
wmet1_1
woodflr1_4
