# auto-generated text file
# filename: kcd2.bsp
# date: Mon Nov 10 14:38:04 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/misc/secret.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#04mwat2
#teleport
+0butn
+0sliptop
+1butn
+2butn
+3butn
+abutn
afloor1_3
altar1_7
altarc_1
azfloor1_1
ceiling5
city2_1
city2_2
city2_7
city3_2
city3_4
city4_2
city4_8
city5_4
city5_6
city6_8
citya1_1
clip
column01_4
cop1_1
cop1_2
crate1_side
crate1_top
dem5_3
demc4_4
dung01_3
elwall1_1
emetal1_3
floor01_5
metal1_2
metal1_3
metal1_6
metal2_8
metal4_5
metal5_3
metal5_8
metflor2_1
mmetal1_7
muh_bad
rock5_2
sfloor3_2
sky1
stone1_3
stone1_5
stone1_7
vine1_2
wall11_2
wall14_5
wall3_4
window01_2
window01_4
wizwood1_3
wizwood1_4
wizwood1_5
wizwood1_8
wmet2_1
wood1_1
wood1_5
wood1_7
