# auto-generated text file
# filename: jgpforta.bsp
# date: Mon Nov 10 14:37:59 CET 2014
# modification: team fortress (5 teams)

# required wav files:
sound/items/cap2.wav (custom)
sound/misc/enemy.wav (custom)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/vinez_md.spr (custom)

# textures used:
#04awater1
#lava1
#teleport
+0basebtn
+0shoot
+0slipbot
+0sliptop
+1shoot
+2shoot
+abasebtn
arch7
arrow_m
az1_6
azswitch3
azwall3_1
azwall3_2
bglass_1
black
church1_2
church7
city2_1
city2_2
city2_5
city4_5
city4_7
city6_3
cop1_2
crate0_side
crate0_top
door02_7
dr01_1
dr01_2
dung01_2
dung01_3
dung01_4
dung01_5
ground1_8
jgpblue
jgpred
lgmetal2
metal3_2
metal5_4
metal5_40
metal5_6
metal5_8
metal6_3
metal6_4
metflor2_1
mmetal1_8
rock3_2
rock3_8
rock5_2
rune1_5
rune2_5
sfloor4_4
shawn2
sky5
swtch1_1
tabl_013
tabl_014
tlight08
trigger
unknown
unknown
unknown
unknown
unknown
unknown
unknown
unknown
unknown
uwall1_3
vine_2
vweavepr
wall14_5
window01_1
window01_2
wizmet1_8
wizwood1_8
wmet1_1
wmet2_2
