# auto-generated text file
# filename: ironfort.bsp
# date: Mon Nov 10 14:37:52 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/basetry.wav (quake shareware)
sound/doors/medtry.wav (quake shareware)
sound/doors/runeuse.wav (quake shareware)
sound/misc/basekey.wav (quake registered)
sound/misc/medkey.wav (quake shareware)
sound/misc/runekey.wav (quake shareware)

# required mdl files:
progs/b_g_key.mdl (quake registered)
progs/b_s_key.mdl (quake registered)
progs/m_g_key.mdl (quake shareware)
progs/m_s_key.mdl (quake shareware)

# required spr files:
progs/vinez_md.spr (custom)

# textures used:
#water1
+0basebtn
+0slip
+1basebtn
+1slip
+2slip
+3slip
+4slip
+5slip
+6slip
+abasebtn
afloor1_3
arrow_m
ceil1_1
clip
comp1_4
comp1_6
cop1_2
crate0_side
crate0_top
door02_1
dr01_1
ecop1_6
ecop1_7
edoor01_1
emetal1_3
key01_1
key01_2
key02_1
key02_2
lgmetal4
logob
logor
m5_5
met5_1
metal1_3
metal1_5
metal2_4
metal2_5
metal2_6
metal4_7
mmetal1_1
mmetal1_8
sfloor4_1
sfloor4_2
sfloor4_4
sfloor4_6
skystar
slip1
slip2
slipside
tech01_1
tech01_5
tech01_7
tech02_6
tech03_1
tech03_2
tech04_1
tech04_2
tech04_3
tech04_4
tech04_5
tech05_2
tech07_1
tech10_1
tech11_2
tech12_1
tfbwal2
tfrlit1
tfrwal2
tlight01
tlight01_2
tlight02
tlight07
tlight08
tlight11
trigger
twall1_4
twall2_6
twall5_3
wizmet1_1
wizmet1_2
wkey02_3
