# auto-generated text file
# filename: insanity.bsp
# date: Mon Nov 10 14:37:47 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/r_item1.wav (quake shareware)
sound/misc/medkey.wav (quake shareware)
sound/misc/sboom.wav (custom)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/vinez_md.spr (custom)

# textures used:
#04awater1
#default
bricka2_1
bricka2_6
carch03
ceiling5
city1_4
city1_7
city4_8
city5_3
city5_4
cop1_3
cop2_5
cop4_5
ctf01
ctf02
door01_2
dr02_2
edoor01_1
emetal1_3
ground1_1
key03_1
key03_2
logob
logor
metal1_2
metal1_3
metal5_4
metal5_5
metal5_8
mmetal1_2
rock4_2
sky1
wbrick1_5
wizmet1_6
wizmet1_7
