# auto-generated text file
# filename: hwhell1.bsp
# date: Mon Nov 10 14:37:39 CET 2014
# modification: team fortress (3 teams)

# required wav files:
sound/misc/chink.wav (fortress)
sound/misc/power.wav (quake shareware)
sound/misc/runekey.wav (quake shareware)
sound/misc/secret.wav (quake shareware)

# required mdl files:
progs/ankh2.mdl (custom)
progs/backpack.mdl (quake shareware)
progs/plunger.mdl (custom)

# required spr files:
progs/vinez_md.spr (custom)

# textures used:
#lavapk1_1
#water00
+0mpulse
+0mskull
+1mpulse
+1mskull
+2mpulse
+2mskull
+3mpulse
+3mskull
+4mpulse
+4mskull
+5mpulse
+5mskull
adoor10_1
adoor10_4
afloor1_3
azfloor1_1
black
blkwal_1
brock1
brock2
brock5
brock6
bunkmetl4
bunkmetls
bwall_1
c-black
city4_5
city4_6
cliff3
cliff5
cop2_3
dirt1
doric3
egypt01
egypt02
egypt04
egypt05
egypt06
egypt08
egypt14
egypt18
egypt19
egypt20
emet1_3
grave01_1
grave01_3
kmetal5_1
krock1_2
krock5_2
ktlight09
maya1_3
maya1_9
maya2_2
maya2_8
metal1_1
metal1_3
metal1_4
metal9_0
metfloor
mmetal1_6
mstone1_3
mwall11_6
mwall5_4
plat_top15
plat_top5
rock1
rock1_1
rock2
rock4_2
rock5_1
rock5_2
rwall_1
sky6
stone3
stone3_1
stone9
tfblue8
tlight11
tomb1_1
tomb1_2
trigger
wall14_5
wbrick1_2
wizwood1_2
wizwood1_4
wmet4_4
wmet4_8
wooda
