# auto-generated text file
# filename: hunt2000.bsp
# date: Mon Nov 10 14:37:37 CET 2014
# modification: team fortress (3 teams)

# required wav files:
sound/harbmaps/backpack.wav (custom)
sound/harbmaps/laugh.wav (custom)
sound/harbmaps/pres.wav (custom)

# required mdl files:
progs/backpack.mdl (quake shareware)

# required spr files:
progs/vinez_md.spr (custom)

# textures used:
#water0
+0basebtn
+1basebtn
+abasebtn
adoor10_3
airduc1_2
azwall3_1
barlight
bcratefront
bcrateside
bcrateside2
beam
blume6_2
blume7_2
brickwall
brickwall2
brickwall4
cable1_1
ceil
ceil1_1
ceil1_11
clip
con_flr1_1
dr02_1
ducting
floor2_7_
floor3_6
fltrak
gcrate1
gcrate2
gcrate3
gllight1
goaldoor
goaldoor3
grate
grave03_1
green2_3
green3_4
grflat1
grnx2_5
helipad
hlfloor
hlfoor2
ikmtwl02
iktkbr05
iktkbr06
iktkbr09
iktkpn01
lng-techlight
metal22_2
metal2_4
metal8_1
metal8_5
metgr1
mmetal1_2
outwall
outwall2
plat_stem3
plat_stem5
plat_top3
powerbox1
powerbox2
rcratefront
rcrateside
rcrateside2
reflt3_5
sand
sky4
stflr1_4
wizmet1_2
wizmet1_4
woodbox1
woodbox2
woodboxtop
woodboxtop2
