# auto-generated text file
# filename: hmmnmtrees.bsp
# date: Mon Nov 10 14:37:31 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/ambience/thunder1.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/armor.mdl (quake shareware)
progs/biggren.mdl (fortress)
progs/hgren2.mdl (fortress)
progs/m_g_key.mdl (quake shareware)
progs/m_s_key.mdl (quake shareware)

# required spr files:
progs/vinez_md.spr (custom)

# textures used:
#lava1
#water0
basic1_7
batt1top
blight
blum13_1
blume4_1
blume7_2
blume8_1
box3_1
box3_4
bunkmetl
clip
cop1_8
ctf01
ctf02
dark4s
door02_3
drsew1_1
e1u1/btdoor
e1u1/grnx2_7
e1u3/wstfl2_5
e2u3/machine1
e2u3lead1_2
floor1_5
grass
grass
light1_7
lng-techlight
med3_0
metal16_1_
metal8_1
mount
nail1sid
palmet14_1
palmet5_2
patwall0_2
pipe_01
plat_side3
plat_stem3
reflt3_5
rlight
rock1sid
sec1
shot0sid
sky_vs_5
troof1_4
wall2
white
