# auto-generated text file
# filename: havoc2k1.bsp
# date: Mon Nov 10 14:37:20 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/meduse.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/dtree.mdl (custom)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/web_md.spr (custom)

# textures used:
#04mwat1
#04water1
+0basebtn
+0basev
+0slip
+1basebtn
+1basev
+1slip
+2basev
+2slip
+3basev
+3slip
+4basev
+4slip
+5basev
+5slip
+6basev
+6slip
+7basev
+8basev
+9basev
+abasebtn
black128
city8_1
clip
comp3_2
ecop1_2
efloor2
grate2_5
ikbw1
ikgrnd1
ikmtwl01
ikmtwl02
ikrw1
iktkdr05
iktkdr06
iktkfl02
iktkpn02
iktkpn03
iktkpn04
iktkpn07
iktkpn08b
iktkpn10
iktkpn11c
iktkpn12b
iktkpn13
iktkpn14
iktkpn14b
iktkpn15
iktkpn17
iktkpn18b
iktkrk02
iktksp01
iktpw06c
iktwl03
littk01a
littk03c
littk04a
metal14_1_
metal22_2
metal4_4
metal5_8
metal8_5
ngrate2
pipe1_6
rcomp1_4
rock1_2
sec1
sky6
solid_red_m
tech01_1
tech04_2
tech11_2
trigger
twall2_1
twall2_2
wgrate1_2
wincomp3_7
wizmet1_3
wmet2_1
wmet4_6
wmtal5_1
wslt1_3
wslt1_4
