# auto-generated text file
# filename: gloom.bsp
# date: Mon Nov 10 14:37:14 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/nightvis.wav (custom)
sound/misc/secret.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/mine_md.spr (custom)
progs/moon_md.spr (custom)
progs/vinez_md.spr (custom)

# textures used:
#lava1
#lava1
#water1
#water2
+0butn
+0butnn
black
city1_7
city2_1
city2_2
city2_5
city6_8
column01_4
comp1_2
comp1_6
cop1_2
door05_3
ecop1_1
light1_2
m5_5
m5_8
metal1_1
metal1_6
metal2_1
metal2_6
metal2_8
metal3_2
metal4_2
metal4_3
metal4_4
metal4_5
metal5_4
metal5_5
metal5_6
metal5_8
metal6_4
mmetal1_8
plat_stem
rock4_1
rock5_2
rune2_2
sfloor4_1
sfloor4_6
sky1
sliplite
stone1_3
wall9_8
wizmet1_8
wizwin1_2
wizwood1_3
wizwood1_4
wizwood1_8
wmet1_1
wmet3_3
wmet4_4
wmet4_5
