# auto-generated text file
# filename: gldrush3.bsp
# date: Mon Nov 10 14:37:13 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/misc/enemy.wav (custom)
sound/misc/gold1.wav (custom)
sound/misc/honkytnk.wav (custom)
sound/misc/secret.wav (quake shareware)
sound/weapons/lock4.wav (quake shareware)

# required mdl files:
progs/moneybag.mdl (custom)
progs/nugget.mdl (custom)
progs/pack.mdl (custom)

# required spr files:
progs/mine_md.spr (custom)
progs/moon_md.spr (custom)
progs/vinez_md.spr (custom)

# textures used:
#04awater1
#lava1
#waterblue
+0_med25
+0basebtn
+1_med25
+1basebtn
+2_med25
+3_med25
+abasebtn
a1bbnk
a1gr
a1mt
a1pic1
a1rbnk
a1saln
adoor01_2
arrowshite
barrow
black
blueflg1
c-blue
c-red
ceiling1_3
city2_2
city2_5
city2_8_1_grey
dtile2
dung01_3
dwall5
grave01_1
key03_1
lgmetal2
metal2_6
metal5_8
metalthingy
rarrow
redflg1
rock3_7
rock4_2
sand
sky4
trigger
unknown
uwall1_3
w00d1
w00d2
wizwood1_2
wizwood1_3
wizwood1_5
wizwood1_8
wmet4_4b
wmet4_4r
wood1_3
wood1_5
woodflr1_2
wwood1_5
wwood1_7
