# auto-generated text file
# filename: flash2.bsp
# date: Mon Nov 10 14:36:49 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/ambience/thunder1.wav (quake shareware)
sound/items/armor1.wav (quake shareware)
sound/items/suit.wav (quake shareware)
sound/misc/basekey.wav (quake registered)
sound/misc/medkey.wav (quake shareware)
sound/misc/secret.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/m_g_key.mdl (quake shareware)
progs/m_s_key.mdl (quake shareware)
progs/suit.mdl (quake shareware)

# textures used:
#04water2
azfloor1_1
azwall3_1
azwall3_2
ceiling5
city1_4
city4_5
city4_7
city5_8
city6_3
citya1_1
column01_3
column01_4
column1_2
column1_4
column1_5
cop1_7
cop1_8
cop2_1
cop2_5
crate0_side
crate0_top
crate1_side
crate1_top
door02_3
door03_4
door03_5
emetal1_3
grave03_5
ground1_2
m5_8
metal1_4
metal4_4
metal4_6
rock1_2
rock3_8
rock4_1
sfloor3_2
sky1
stone1_5
tech04_5
tlight01
tlight10
uwall1_2
wall14_5
wall16_7
wbrick1_4
wbrick1_5
wgrass1_1
wgrnd1_6
wiz1_4
wizmet1_1
wizmet1_8
wizwood1_2
wizwood1_3
wizwood1_3
wizwood1_5
wizwood1_6
wizwood1_7
wmet2_2
wmet3_3
wood1_1
