# auto-generated text file
# filename: fdoomv3.bsp
# date: Mon Nov 10 14:36:45 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/boss1/sight1.wav (quake shareware)
sound/dog/dsight.wav (quake shareware)
sound/items/cap1.wav (custom)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#04awater1
+0button
+1button
+2button
+3button
+abutton
adoor10_3
adoor10_5
azfloor1_1
basebutn3
city1_7
city2_0
city2_2
city2_5
city2_6
city5_2
city5_3
city6_7
citya1_1
cop1_1
cop1_2
cop1_4
cop1_7
cop2_1
cop2_7
cop3_4
crate0_side
crate0_top
crate1_side
crate1_top
ctf02
ctf07
ctf08
door02_1
grave03_4
ground1_4
lgmetal3
met5_1
metal1_2
metal2_4
metal8_1
mmetal1_1
mmetal1_2
sky4
trigger
wbrick1_5
wiz1_1
wiz1_4
wizmet1_6
wizmet1_8
wizwood1_2
wswamp1_2
wswamp1_4
