# auto-generated text file
# filename: ewg1.bsp
# date: Mon Nov 10 14:36:34 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/boss2/pop2.wav (quake registered)
sound/shalrath/attack2.wav (quake registered)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_stan.mdl (fortress)

# textures used:
#water2
+amtlsw
adoor01_2
afloor1_4
altar1_1
altar1_7
arrow_m
ceiling1_3
city1_7
city2_1
city2_2
city2_5
city3_2
city4_5
city4_7
city5_4
city5_6
city5_7
city6_3
citya1_1
cop1_1
cop1_2
cop2_6
door01_2
door02_2
ecop1_1
emetal1_3
grave01_1
grave03_3
light3_5
logob
logor
m5_5
m5_8
metal1_1
metal1_6
metal2_1
metal2_7
metal2_8
metal4_4
metal5_5
metal5_6
metal6_4
metalt1_1
metalt2_6
metalt2_7
metflor2_1
mmetal1_2
nmetal2_6
plat_top13
rock3_8
rock4_2
sky4
tech04_4
tfbwall
tfrwall
tlight03
tlight08
trigger
twall5_3
unwall1_8
wall9_3
wall9_8
wbrick1_5
wgrass1_1
wgrnd1_5
wgrnd1_6
window01_1
window01_2
wizmet1_2
wizmet1_3
wizmet1_4
wizwood1_3
wizwood1_5
wizwood1_8
wmet2_1
wmet3_3
wmet4_2
wmet4_4b
wmet4_4r
