# auto-generated text file
# filename: e1m1max.bsp
# date: Mon Nov 10 14:36:18 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/ambience/thunder1.wav (quake shareware)
sound/misc/neverdie.wav (custom)

# required mdl files:
progs/invulner.mdl (quake shareware)

# textures used:
#slime
#tp
#water1
+0basebtn
+0planet
+0slip
+0slipbot
+0sliptop
+1basebtn
+1planet
+1slip
+2planet
+2slip
+3planet
+3slip
+4slip
+5slip
+6slip
+abasebtn
basebutn3
cavern2
clip
comp1_1
comp1_2
comp1_3
comp1_4
comp1_5
comp1_6
crate0_side
crate0_top
door02_1
ecop1_1
ecop1_4
ecop1_6
edoor01_1
ground1_2
ground1_6
key01_3
plat_side1
plat_stem
plat_top1
rock5_2
sfloor4_2
sfloor4_5
sky4
slip1
slipbotsd
sliplite
slipside
sliptopsd
switch_1
tech01_1
tech01_6
tech01_7
tech01_9
tech04_1
tech04_2
tech04_3
tech07_2
tech08_1
tech09_3
tech10_1
tech10_3
tech11_2
tlight01
tlight02
tlight07
tlight08
tlight10
tlight11
trigger
twall1_1
twall1_2
twall2_1
twall2_2
twall2_3
twall2_5
twall2_6
twall3_1
twall5_1
twall5_3
uwall1_2
z_exit
