# auto-generated text file
# filename: dzone21.bsp
# date: Mon Nov 10 14:36:17 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/meduse.wav (quake shareware)
sound/misc/medkey.wav (quake shareware)

# required mdl files:
progs/pack.mdl (custom)
progs/tf_flag.mdl (fortress)

# textures used:
#04mwat2
#lava1
#teleport
+0slipbot
0slipbob
adoor09_1
adoor09_2
city2_2
city2_5
city2_6
city2_7
city4_5
city4_7
city5_1
city5_2
comp1_5
comp1_6
ctfmet_r03
ctftex_r3
dung01_2
dung01_3
emetal1_3
floor01_5
ground1_2
lgmetal2
m5_8
metal1_6
metal1r6
metal2_8
sfloor4_4
sky2
stone1_7
teleport
twall2_1
twall2_5
unwall1_8
wall9_8
wizmet1_3
wmet2_2
wmet3_3
wood1_7
wswamp1_4
