# auto-generated text file
# filename: desertf3.bsp
# date: Mon Nov 10 14:36:00 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/cap1.wav (custom)
sound/items/cap2.wav (custom)
sound/ogre/ogwake.wav (quake shareware)
sound/shambler/ssight.wav (quake shareware)
sound/weapons/lock4.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#04mwat1
#lava5
#teleport
+0vs_demat
+0vs_remat
+1vs_demat
+1vs_remat
+2vs_demat
+2vs_remat
+3vs_demat
+3vs_remat
+4vs_demat
+4vs_remat
+5vs_demat
+5vs_remat
+6vs_demat
+6vs_remat
black
ceiling5
city2_6
city4_8
column1_4
comp1_1
comp1_4
comp1_6
cop1_2
crate0_side
crate0_top
crate1_side
crate1_top
ctf07
ctf08
floor2_2
fotd111
ground1_2
keyboard
met5_1
met5_8
metal1_1
metal1_3
metal8_3
metal8_9
ndoor1
ndoor2
nlite1
pcback
pcfront
plat_stem
rock4_2
screen
sfloor4_1
sfloor4_6
sky6
surface
tele_top
tlight08
vents
wizwood1_7
