# auto-generated text file
# filename: dahood2.bsp
# date: Mon Nov 10 14:35:46 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/misc/medkey.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#04awater1
#04water1
+0butnn
+1butnn
+2butnn
+3butnn
+abutnn
adoor03_5
city1_4
city2_2
city2_5
city2_6
city2_7
city4_2
city4_5
city4_6
city4_7
city4_8
city5_4
city6_7
citya1_1
cop1_2
dr05_2
emetal1_3
ground1_6
metal1_3
metal4_5
metal5_5
plat_top10
plat_top3
rock5_2
sfloor4_1
sky9_1
starbak2
trigger
wmet4_3
wmet4_4
wmet4_4b
wmet4_4r
