# auto-generated text file
# filename: cteritry.bsp
# date: Mon Nov 10 14:35:43 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/meduse.wav (quake shareware)
sound/items/damage.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/quaddama.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#water0
adoor10_6
baselt_2
blume4_1
blume5_1
blume5_2
blume9_1
bluwal_1
bwall_1
c_met5_2
c_met7_2
c_met8_2
caution1
ceil1_2
crate0_dbl_1
crate0_dbl_2
crate0_dbl_top2
crate0_tnt
crate0_top
crate0_top_blue
crate1_side
crate1_top
ctfbtdr
ctfrtdr
dcarpet2
dcarpet3
floorsw0
floorsw2
grass3
grnx2_3
ikbw1
iktkbr05
iktkbr06
iktkbr07
iktkbr08
iktkdr05
iktkpn07
iktkpn08
iktkpn10
iktkpn11b
iktkpn12b
iktkpn18b
iktksp01
ktlight09
pdor1_1
pdor1_2
redwal_1
rocks19_1
rwall_1
skystar
tf1
tf2
tfblit2
tfrlit2
tlight01_2
tlight03
tlight05
