# auto-generated text file
# filename: crymine.bsp
# date: Mon Nov 10 14:35:41 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/boss2/pop2.wav (quake registered)
sound/items/pqr.wav (custom)
sound/ogre/ogwake.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/pqr2.mdl (custom)
progs/thekey.mdl (custom)

# textures used:
#04awater1
#lava1
+0_fall
+0_med100
+1_fall
+1_med100
+2_fall
+2_med100
+3_fall
+3_med100
+4_fall
+5_fall
+6_fall
+7_fall
adoor03_3
adoor03_6
barmor
basebutn3
batt0sid
batt1top
bgrenade
bpqr
clip
column01_4
door02_3
e2u1/crys1_1
e2u1/crys1_3
e2u1/rocks19_1
e2u1/rocks21_1
e2u1/rocks23_2
keyt1
keyt2
metal4_4
metal4_5
metal4_7
metal4_8
metal5_6
metal5r8
metal8_3
nail1sid
nail1top
rock1sid
rockettop
shot1sid
shot1top
sky6
tech02_5
tech02_6
trigger
wizwood1_8
z_exit
