# auto-generated text file
# filename: cosm.bsp
# date: Mon Nov 10 14:35:35 CET 2014
# modification: team fortress

# required wav files:
sound/doors/latch2.wav (quake shareware)
sound/items/laugh.wav (custom)
sound/misc/neverdie.wav (custom)

# required mdl files:
progs/invisibl.mdl (quake shareware)
progs/invulner.mdl (quake shareware)

# textures used:
#lava2_jf
#scuzzy
+0bolt
+0lightk
+0redrune
+1bolt
+1lightk
+2lightk
+3lightk
+4lightk
+aredrune
accwire1
brick8_6r
brock04
bunkmetl
city1_4
city2_7
city2_c
city4_7
city5_1
city5_e
column01_5
column1_5
con_flr1_1
cop1_1
cr8_15
cr8_16
cr8_lampbeam3
ctfbbs3
door02_1
dopeback2
dopefish3
dr04_1
dung01_3
dung01_5
dung02_1
ecop1_3
emetal1_3
grass1
graymet3
grnx2_5
htek14_7
ikgrnd1
iktkbr07
iktkdr02
iktkpn03
iktkpn10
iktksp02
key03_1
key03_2
kjtextile4
met5_1
metal1_4
metal1_8
metal2_2
metal2_6
metal4_4
metal5_3
metal5_4
metal6_3
metal8_4
metband1
metflr1
mmetal1_3
mmetal1_6
muscle_r
sky_red
spacegalaxy
spacehole
tech01_1
tech01_4
tech01_5
tech04_3
tech04_4
tech09_3
tech10_1
tlight08
tlight10
tlight11
trim1_8
tsgd32
wizwood1_2
wswamp1_2
