# auto-generated text file
# filename: contact2.bsp
# date: Mon Nov 10 14:35:30 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/basetry.wav (quake shareware)
sound/doors/baseuse.wav (quake shareware)
sound/weapons/lock4.wav (quake shareware)

# required mdl files:
/progs/backpack.mdl (quake shareware)
progs/thing.mdl (custom)

# textures used:
#02owat
#04awater1
#teleport2_31
#water0
#water7
abutton
adoor01_2
bluwal_1
bm8door
bunkmetl
c-black
c-blue
caution
ceiling1_1
ceiling5
city2_1
city2_2
city2_5
city2_7
city2_8
city5_3
city5_a
column1_2
column1_5
cop1_2
cop2_8
crate1_top
ctfbb5
ctfbr5
ctfrbs5
ctftex_r3
dirt1
egypt14
floor01_3
grave03_4
grave03_7
ground1_2
light1_4
logor
maya2_2
measy
met5_1
metal1_3
metal1_6
metal1r6
metal2_2
metal2_6
metal3_2
metal5_8
metal5r8
metalt2_5
mmetal1_2
mmetal1_3
mmetal1_6
mmetal1_8
monalisa
muscle_r
plat_top3
pyra3
qtex08
renoir01
rlight
rock1_1
sfloor1_1
sfloor1_3
sfloor3_2
sfloor4_2
sfloor4_5b
sfloor4_6
sky4
smallwhitelight
smwpwin1
squaregrate
teambl2
tech02_1
tlightb
unknown
wall12_6
wall16_4
wall16_5
wgrass1_1
wgrass88_1
white
wizmet1_2
wizmet1_3
wizmet1_6
wizwood1_1
wizwood1_3
wizwood1_4
wizwood1_5
wizwood1_8
wmet1_1
wmet2_3
wmet2flr
wmet3_3
wmet4_4
wmet4_7
wmet4_8
wood1_1
wood1_5
woodflr1_2
woodflr1_4
woodflr1_6
wswamp1_5
wswamp2_3
wwall1_1
