# auto-generated text file
# filename: comf1tf.bsp
# date: Mon Nov 10 14:35:29 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/baseuse.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#04water1
#bluetele
#lava1
#redtele
azwall3_2
blue_lite
bluwal_1
c-blue
c-red
cliff1
ctfbbs3
ctfbtdr
ctfflag_b5
ctfrbs3
ctfrtdr
ctftex_r3
ctpanel8
dung01_2
dung02_1
exit02_2
floor01_5
grass1_1
grave03_5
ground1_1
ground1_8
light3_3
light3_4
logo_b
logo_r
maya2_9
met5_1
met5_2
metal1_1
metal1_2
metal1_3
metal1_4
metal1_5
metal2_3
metal2_4
metal2_6
metal5_1
metalt2_8
metflor2_1
mmetal1_3
mmetal1_8
pl_demoman
quake
red_lite
rock3_7
sfloor1_1
sfloor2_1
sfloor4_1
sfloor4_1b
sfloor4_2
sfloor4_3
sfloor4_5
sfloor4_5b
sfloor4_6
sfloor4_7
sfloor4_8
sky_grn
tech03_2b
tech03_2r
tech04_4
tech05_2
tech06_2
tech07_1
tech07_2b
tech10_1
tfbwal2
tfbwall
tfrwal2
tfrwall
tlight03
tlightb
tlightr
trigger
wdbox_2
wdelec_1
wdfood_1
wdmed_1
wizmet1_2
