# auto-generated text file
# filename: cobra2.bsp
# date: Mon Nov 10 14:35:27 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/misc/alert.wav (custom)
sound/misc/codered.wav (custom)
sound/misc/honor.wav (custom)
sound/misc/redalert.wav (custom)
sound/misc/score.wav (custom)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/disc.mdl (custom)

# textures used:
#02owat
#04water1
#blood1
#lava1
#oil2
#teleportpk_2
+0slip
+1slip
+2slip
+3slip
+4slip
+5slip
+6slip
aa1
aaa10
afloor1_3
blusteel
bunkmetl
bunkmetl7
bunkmetls
bwall_2
canvas_3
city1_6
city4_4
city4_5
cliff1
cliff3
cliff4
cobra1
comp1_1
comp1_3
comp1_4
crate0_dbl_2
crate0_dbl_top2
crate0_supp
crate0_tnt
crate0_top
crate1_side
ctfmet_r03
danger2
dr02_1
drock_1
eee12
electro2
emetal1_3
fff11
fff14
flag
grass_01
grave01_1
ground1_5
gwall_1
hhh5
htek04_1
lgmetal2
lgmetal3
light3_8
light_red_2
marble2_b
maya1_1
maya1_4
maya2_2
maya2_3
maya2_5
meat1_2
met5_1
metal1_8
metal2
metal2_2
metal4_4
metal5_1
metal5_8
metal8_1
metal8_4
metal8_9
metal9_1
metal9_3
metal9_4
metalt2_5
metflor1_2
metflr1_1
mmetal1_1
mmetal1_2
mmetal1_4
mmetal1_6
nmetal2_6
number1
number2
number3
ornam_5
plat_stem3
qtex08
rock1_1
rock5_2
rome10
sfloor1_2
sign_armoury
sign_biolab
sign_hq
sign_info
sign_mcross
sky2
sky44
sky_tele
stone5_0
strng1_3
tech07_1
tech10_2
tele_top
tfblue5
tfred5
trigger
twall1_1
twall1_2
twall2_1
twall2_2
twall5_1
wall1
wall1a
wall3
wall_21
wenter01
wgrnd1_6
wiz1_8
wizmet1_1
wizwood1_8
wmet3_4
wmet4_6
wood3_1
