# auto-generated text file
# filename: cloud10.bsp
# date: Mon Nov 10 14:35:24 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/qpi1.wav (custom)
sound/items/r_item1.wav (quake shareware)
sound/misc/chink.wav (fortress)

# required mdl files:
progs/backpack.mdl (quake shareware)

# textures used:
#04awater1
#04mwat2
+0_fall
+0basebtn
+1_fall
+1basebtn
+2_fall
+3_fall
+4_fall
+5_fall
+6_fall
+7_fall
+abasebtn
afloor1_3
afloor3_1
barrow
basebutn3
bodies2_4
bodiesa3_1
bricka2_4
ceil1_1
city1_7
city2_1
city2_5
city2_6
city2_7
city3_4
city4_1
city4_7
city5_1
city5_2
city6_4
city6_8
citya1_1
cop1_3
emetal1_3
grave03_2
ground1_5
light3_5
m5_5
m5_8
metal1_3
metal2_2
metal2_6
metal2r8
metal4_5
metal6_3
metal8_1
metflr1_1
mmetal1_6
plat_side3
plat_top5
rock1_2
rock4_1
rock4_2
rune_a
sfloor1_2
sky4
sliplite
stone3_1
sun03_1
tech01_7
tlight05
wall9_8
wbrick1_1
wgrnd1_5
window1_2
wiz1_8
wizmet1_1
wizmet1_2
wizmet1_4
wizmet1_8
wizwood1_4
wizwood1_5
wizwood1_7
wmet3_3
woodflr1_6
