# auto-generated text file
# filename: brdgfort.bsp
# date: Mon Nov 10 14:35:00 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/ambience/wind2.wav (quake shareware)
sound/boss2/pop2.wav (quake registered)
sound/items/armor1.wav (quake shareware)
sound/items/pqr.wav (custom)
sound/ogre/ogwake.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/b_g_key.mdl (quake registered)
progs/b_s_key.mdl (quake registered)
progs/backpack.mdl (quake shareware)

# textures used:
#04awater1
#teleport
afloor1_3
az1_6
azfloor1_1
city2_3
city2_5
city4_5
cop1_2
grave03_7
ground1_6
metal5_5
mmetal1_1
rock4_2
sky1
stone1_3
stone1_5
wbrick1_5
wgrnd1_6
wizwood1_3
