# auto-generated text file
# filename: bigfort2.bsp
# date: Mon Nov 10 14:34:52 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/runetry.wav (quake shareware)
sound/misc/secret.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#04awater1
#default
#slime
#teleport
+0butnn
+1butnn
+2butnn
adoor09_1
city1_7
city2_2
city2_5
city4_5
city4_7
cop1_3
cop1_6
door_qtm001
door_qtm002
dung01_3
grave03_1
lgmetal
light1_3
light_qtm005
light_qtm006
met5_1
metal1_1
metal2_5
metal4_7
metal5_3
metal_qtm001
metal_qtm002
mmetal1_2
mmetal1_6
mmetal1_8
sfloor1_2
sky1
stone_qtm001
stone_qtm002
stone_qtm009
tele_top
tfblit1
tfblit2
tfblit3
tfrlit1
tfrlit2
tfrlit3
tfylit3
tile_qtm001
tile_qtm002
uwall1_2
uwall1_4
wbrick1_5
woodflr1_2
wwood1_5
