# auto-generated text file
# filename: bedlam12.bsp
# author email: nmartin@shadowfx.demon.co.uk
# date: Mon Nov 10 14:34:46 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/misc/chink.wav (fortress)
sound/misc/crash.wav (fortress)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#lava1
#water0
+0butn
+1butn
+2butn
+3butn
+abutn
afloor1_3
city2_2
city2_5
city2_6
city4_5
city4_7
door02_7
emetal1_3
ground1_2
lgmetal2
light3_5
metal2_2
metal5_8
rock4_2
sky9_1
team1flag
team2flag
trigger
wall14_5
wall3_4
wgrass1_1
wizmet1_8
wizwood1_2
wizwood1_8
wmet3_3
wswamp2_2
