# auto-generated text file
# filename: basetech.bsp
# date: Mon Nov 10 14:34:43 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/meduse.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#04water2
#slime
+0fann
+1fann
+2fann
1a
blue_banner3
bricka2_4
city2_1
city2_2
city2_5
city4_7
cop1_1
cop1_6
cop1_8
crate0_top
crate0_wpns
crate1_side
crate1_top
dr07_1
edoor01_1
grnx1_1_1
ground1_6
hazard
hsklsmallblue
hsklsmallred
logo_b
met5_1
metal1_1
metal1_2
metal1_3
metal2_2
mmetal1_2
mmetal1_8
plate_40
red_banner3
rock4_1
rock4_2
rwall_1
sfloor4_1
sfloor4_2
sfloor4_5
sfloor4_5b
sfloor4_6
sfloor4_7
sfloor4_8
sky1
sky9_1
tech01_5
tech02_6
tech03_2
tech04_2
tech04_3
tech04_4
tech04_5
tech04_8
tech05_2
tech08_1
tech08_2
tech09_3
tech09_4
tech10_1
tech11_2
tech14_1
tlight01
tlight07
tlight08
tlight09
trigger
wgrnd1_5
wire_01
wizmet1_2
wizmet1_8
wizwood1_8
wmet4_7
