# auto-generated text file
# filename: bases.bsp
# date: Mon Nov 10 14:34:43 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/misc/basekey.wav (quake registered)

# required mdl files:
progs/b_g_key.mdl (quake registered)
progs/b_s_key.mdl (quake registered)

# textures used:
#04water1
ceil1_1
city4_1
city4_5
city4_7
comp1_6
cop1_7
edoor01_1
emetal1_3
ground1_6
key01_1
key01_2
key03_2
rock1_2
sky4
slip1
slip2
tech01_5
tech01_6
tech02_5
tech02_6
tech02_7
tech04_1
tech04_2
tech04_3
tech04_4
tech04_5
tech05_1
tech08_2
tech10_1
tele_top
tlight02
tlight07
tlight08
tlight10
tlight11
trigger
window01_1
window01_2
wmet2_3
wmet4_6
