# auto-generated text file
# filename: area35.bsp
# author email: mbarbour@concentric.net
# date: Mon Nov 10 14:34:30 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/spgon.wav (custom)
sound/items/yabba.wav (custom)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#04awater1
#04mwat2
#teleport
+0basebtn
+0slip
+1basebtn
+1slip
+2slip
+3slip
+4slip
+5slip
+6slip
+abasebtn
afloor1_3
city2_1
city2_2
city2_5
city2_6
city4_5
city4_7
city4_8
city6_4
city6_7
city6_8
city8_2
column1_4
comp1_3
comp1_4
comp1_5
comp1_6
cop1_2
cop1_3
cop1_6
cop4_5
ecop1_7
edoor01_1
lgmetal2
lgmetal3
light3_5
m5_3
metal1_3
metal1_6
metal2_4
metal2_5
metal2_6
metal2_8
metal5_8
mmetal1_2
mmetal1_3
sfloor1_2
sfloor4_1
sky1
slipbotsd
stone1_3
tele_top
tf1
tf2
twall5_1
twall5_2
twall5_3
wall14_5
wall16_7
wgrass1_1
wizmet1_6
wmet2_1
wmet3_3
wmet4_7
wswamp1_4
wswamp2_2
wwall1_1
