# auto-generated text file
# filename: angelx2.bsp
# date: Mon Nov 10 14:34:27 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound//aod3.wav (custom)
sound/items/health1.wav (quake shareware)
sound/weapons/lock4.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/biggren.mdl (fortress)
progs/flame.mdl (quake shareware)
progs/grenade2.mdl (fortress)
progs/grenbox.mdl (fortress)
progs/hgren2.mdl (fortress)
progs/tf_stan.mdl (fortress)

# textures used:
#slime1
+0planet
2morocks
aod
azwall3_2
black
ceil1_1
city4_6
city6_4
city6_8
city8_2
crate0_side
crate0_top
crate1_side
crate1_top
ctfflag_b6
ctfflag_r6
dung01_3
ground1_1
ground1_6
light1_1
light3_5
metal1_6
metal2_4
metal2_5
metal4_5
metal5_1
plat_stem
pm
rock3_2
rock5_2
sky4
sliptopsd
stone1_3
tech01_3
tech04_3
tech04_4
tech04_5
tech04_7
tech04_8
tech08_2
tech10_1
tech10_3
tele_top
trigger
twall2_1
twall2_5
twall2_6
twall5_1
twall5_2
twall5_3
wall16_7
wall9_8
wizmet1_2
wizmet1_6
wizwood1_2
wizwood1_4
wizwood1_5
wmet1_1
wmet4_4
wmet4_4b
wmet4_4r
wood1_5
woodflr1_5
wwood1_5
