**** This map designed for the TeamFortress v2.666 quakeC mod ****
12/25/97 11:30am EST
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Title                   : 2warp2: The TeleFragged Base
Filename                : 2warp2.zip
Author                  : Adrian Dewhurst (Sailor[NaC])
Email Address           : cpu@cyberdude.com
Description             : TeamFortress v2.666 Quake Map
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* Play Information *
This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com
Single Player           : No
Cooperative             : No
Deathmatch              : No
TeamFortress            : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
* Construction *
Base                    : From scratch, earlier unreleased versions
Editor(s) used          : Worldcraft, edit.com, EntEd
Known Bugs              : Minor texture alignment problems
Build Time              : TreeQBSP: 46 seconds Arghlight: -extra: 128 seconds rVIS -level 4: 17 seconds (hm...)
Compile machine		: Pentuim 120, 16MB ram Win95
Thanks to               : ID (for quake) TFS (for the best mod!)
All of Clan NaC for help and ideas
Release Notes:You take the flag from the enemy's flag room
(you can't enter your flag room) Then you take it back to
your base and up to upper sniper loft (into the door directly
to the left when coming into base, then on the right teleporter)
Repeat as necessary

Also, this map WILL be converted to Quake2 when TF2 comes out