# auto-generated text file
# filename: 2tribes2.bsp
# date: Mon Nov 10 14:34:04 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/2power.wav (custom)
sound/misc/alert1.wav (custom)
sound/misc/basekey.wav (quake registered)
sound/misc/secret.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#04awater1
#blood1
+0_box_side
+0_box_top
+0basebtn
+0slip
+1_box_side
+1_box_top
+1basebtn
+1slip
+2slip
+3slip
+4slip
+5slip
+6slip
+abasebtn
adoor10_3
afloor1_3
ceil1_1
city2_0
city2_5
city4_5
cliff5
cop1_2
ctf01
ctf02
ctf03
ctf07
ctf08
ctf1_1
door02_1
edoor01_1
htek04_1
light3_1
light3_3
light3_4
light3_5
light3_8
m5_8
metal1_3
metal1_6
metal2_8
metal4_4
metal5_1
metal7_1
metal8_1
metal8_5
metal8_8
metal8_9
metal9_3
mmetal1_2
mmetal1_7
plat_side3
sfloor4_1
sfloor4_5
sfloor4_6
shootr_5
sky3_1
slipside
sliptopsd
strng1_4
tech01_6
tech04_1
tech04_3
tech04_4
tech04_5
tech07_1
tech08_2
tech10_1
tech10_3
tlight08
tlight11
trigger
twall3_1
wizmet1_2
wizmet1_6
wizmet1_7
wizmet1_8
wmet2_6
wmet3_4
wmet4_4
wswamp1_4
wswamp2_1
wswamp2_2
