# auto-generated text file
# filename: 2night1.bsp
# date: Mon Nov 10 14:33:36 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/cap1.wav (custom)
sound/items/cars.wav (custom)
sound/shambler/ssight.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/duck.mdl (custom)
progs/tf_flag.mdl (fortress)

# textures used:
#04awater1
#lava1
+0_fall
+1_fall
+2_fall
+3_fall
+4_fall
+5_fall
+6_fall
+7_fall
arrow_m
brick6_9
city3_2
city6_3
cliff2_8
clip
comp1_7
cop1_1
crate0_side
crate0_top
crate1_side
crate1_top
ctf01
ctf02
dcarpet2
dcarpet3
door02_3
ground1_1
metal1_1
metal1_2
metal1_6
metal3_2
metal8_1
metal8_4
metal8_5
metal8_7
metal8_9
metl02_4
mmetal1_2
mmetal1_3
rock5_2
sfloor4_2
sfloor4_4
sky6
sliplite
slipside
trigger
