# auto-generated text file
# filename: 2ndcoup.bsp
# date: Mon Nov 10 14:33:36 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/magic013.wav (custom)

# required mdl files:
progs/a-asbest.mdl (custom)
progs/a-blast.mdl (custom)
progs/a-heavy.mdl (custom)
progs/a-shadow.mdl (custom)
progs/a-wooden.mdl (custom)
progs/dtree.mdl (custom)
progs/hnstree.mdl (custom)
progs/medpack.mdl (custom)
progs/rlmtree1.mdl (custom)
progs/treesk.mdl (custom)

# textures used:
#water7_3
+0lever1
+alever_box
+alight
+aswitch1
+aswitch2
capt0007
capt0017
capt0020
capt0027
city2_1
city2_3
city2_5
city2_6
city2_7
city2_8
city2_a
city2_c
city3_2
city3_c
clip
color1_2_
color1_4_
comp1_1
comp1_2
comp1_3
comp1_6
cop1_1
crate1_top
ctpanel8
dr05_1
duke_city1
duke_city2
duke_city4
duke_floor4
duke_tech2
duke_tech3
dwall5
grass
light1_3
med3_0
med3_1
ob61
ob63
ob71
ob72
oum_wallbox_1
oum_wallbox_2
oum_wallbox_3
rocks19_1
sfloor4_1
sfloor4_1b
sfloor4_2
sfloor4_6
sky6
trigger
twall2_1
twall2_2
twall2_6
wbrick1_5
window01_1
window01_2
window01_3
window01_4
window02_1
window03
window1_2
window1_3
wizmet1_2
wizwood1_8
