# auto-generated text file
# filename: 2houztm.bsp
# author email: shaburov@uralmash.ru
# date: Mon Nov 10 14:33:27 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/meduse.wav (quake shareware)
sound/misc/medkey.wav (quake shareware)

# required mdl files:
progs/tf_flag.mdl (fortress)

# textures used:
#04water1
#teleport
#water0
city2_1
city2_2
city2_5
city2_7
city3_2
city3_4
city4_5
city4_7
city6_8
column1_2
comp1_4
cop1_1
cop1_2
cop1_8
cop2_5
cop3_4
dung01_2
emetal1_3
floor01_5
grave01_3
light3_3
metflor2_1
mmetal1_2
mmetal1_5
sfloor4_8
sky4
switch_1
tech02_3
tech04_3
trigger
twall3_1
wall11_2
window1_2
window1_3
