# auto-generated text file
# filename: 2fort_32.bsp
# date: Mon Nov 10 14:33:06 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/meduse.wav (quake shareware)
sound/misc/medkey.wav (quake shareware)

# required mdl files:
progs/tf_flag.mdl (fortress)

# textures used:
#04mwat1
#04water1
#04water2
afloor1_3
afloor1_8
city3_2
city3_4
city4_5
clip
comp1_1
comp1_2
comp1_3
comp1_4
comp1_6
cop1_1
crate0_side
crate0_top
dem5_3
door02_1
edoor01_1
logob
logor
m5_3
m5_5
m5_8
metal1_3
metal1_4
metal1_6
metal4_4
metal5_8
mmetal1_8
nmetal2_1
plat_top2
rock1_2
rock4_1
rock4_2
sfloor1_2
sfloor4_2
sfloor4_5
sfloor4_6
slip1
sliplite
starbak2
stone1_3
tech01_1
tech01_6
tech01_7
tech02_6
tech02_7
tech03_1
tech03_2
tech04_1
tech04_2
tech04_3
tech04_4
tech05_1
tech05_2
tech06_1
tech06_2
tech07_2
tech08_1
tech09_3
tech10_1
tech11_2
tfblit1
tfblit2
tlight01
tlight09
twall2_1
twall2_6
twall5_3
wall11_2
wall9_3
wall9_8
wgrnd1_5
wgrnd1_6
window01
wizmet1_2
wizmet1_3
wizmet1_6
wizmet1_8
wizwood1_5
wizwood1_8
wmet3_1
wmet4_5
wmet4_6
wmet4_7
wmet4_8
wswamp2_1
