# auto-generated text file
# filename: 1fool1a.bsp
# date: Mon Nov 10 14:32:42 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/meduse.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)
sound/zombie/z_miss.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#water2
afloor3_1
azfloor1_1
city1_7
city2_1
city2_5
city4_6
city4_7
city5_1
city5_2
city6_8
clip
cop1_2
cop2_2
cop2_3
dung01_3
ecop1_8
elwall2_4
ground1_1
m5_8
metal1_6
metal2_8
metal5_2
metal5_2#
metal5_4#
metal5_6
sky4
sliplite
stone1_7
trigger
unwall1_8
wall14_5
wall9_8
wbrick1_5
wizwood1_3
wizwood1_8
woodflr1_4
wwall1_1
wwood1_7
