# auto-generated text file
# filename: zerdm2.bsp
# date: Sun Aug 10 00:05:54 CEST 2014
# modification: deathmatch

# textures used:
#teleport
#viscera_liq4
#water1
#water7
#water7_3
+0sliptop
brick6_8
column01_4
comp1_1
comp1_4
cop1_2
cop1_6
cop1_7
cop4_5
crate0_side
crate0_top
cratez_side
cratez_top
door02_1
door02_3
dr06_3
ecop1_1
light3_3
light3_5
light3_8
met5_1
metal1_2
metal1_3
metal1_4
metal2_2
metal2_4
metal4_2
metal4_3
metal4_4
metal4_5
metal5_1
metal5_3
metal5_8
metal8_8
metal9_0
metal9_3
metl01_1
metl01_2
metl01_3
mmetal1_2
mmetal1_3
mmetal1_6
mmetal1_7
plat_stem
plat_top2
sfloor1_2
sfloor4_2
skybg
sparse1_1
sparse1_2
tech02_1
tele_top
trigger
twall5_1
wizmet1_2
wizmet1_4
wizmet1_8
wmet2_3
wmet4_3
wmet4_5
wmet4_6
wmet4_7
