================================================================
Title                   : XP Hogtooth
                          
Author                  : Randall (blindtypist)

Date                    : June, 2001

Filename                : xphogtooth.zip

File contents           : xphogtooth.bsp
			: xphogtooth.txt
			
Email Address           : blindtypist@yahoo.com
Home Page		: 
Description             : Quake Deathmatch
                         
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Play Information	

Single Player           : nope
Deathmatch              : Yes
Recommended No. Bots    : 1-3
Comments		: This map uses a unique loadout system for
 			  weapons, ammo and armor. Each player is
			  equipped with a different loadout when they
 			  "telespawn" (grenade launcher, nailgun,
			  supernailgun, thunderbolt). There aren't any
			  weapons and ammo laying around the map, so
			  players must scavange those items from dead 
			  opponents.

			  There isn't any health or armor to
			  pick up, so even minimal damage adds up
			  quickly.

			  Don't waste ammo, unless you like using the
			  axe.  
=================================================================

Installation instructions

Ensure you have the REGISTERED version of Quake on your device. Modified files and custom maps will NOT run without the registered version of Quake.

Put "xphogtooth.bsp" in your "\quake\id1\maps\" folder (create the directory structure if necessary).

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Construction

Editor			: Worldcraft 1.6
Graphics apps		: Wally 1.53 and Paintshop Pro 6.0
New Sounds		: No
New Textures		: 99%   

Build Time              : a couple days

Special thanks		: Dan East for porting Quake to PPC

===================================================================

Boring History and More Ramblings

I've always liked a simple arena-style map. This one is a real departure from my previous maps (DM Museum, Kustok, XP Loadzone), since it isn't comprised of real world textures.  

===================================================================
randall
blindtypist@yahoo.com

*hosted at pocketmatrix.com