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Title                   : Slagalicious

Map Type                : Classic Quake Deathmatch Map

Date Finished           : July 2nd, 1999

Author                  : Dan Becker

Email Address           : DanAlexBecker@Hotmail.com

Homepage                : http://members.xoom.com/DansPage

Other Maps By Author    : - The Reapers' Lair (RPRLair.bsp)
                          - Runic Rocket Rink (RRR.bsp)
                          - Pineapple Palace (PApple.bsp)
                          - The Temple of Doom (DMTMDoom.unr)

Misc. Author Info       : I have done a few Deathmatch levels for classic
                          Quake and Unreal, which I consider to be two of
                          the best 3D shooters made. Most of my maps are
                          fairly simple arena-style maps meant for just a
                          few players at a time and often having only one
  			  kind of weapon. You can download my other maps
			  from my homepage or from ftp.cdrom.com.

Description             : An arena-style deathmatch map that, unlike some
			  of my maps, features a variety of weapons. Though 
			  much of the architecture and geometries of this 
			  map are rather elaborate, the basic layout is 
			  quite simple, consisting of a perimeter 
			  "ring" surrounding a central hub. Like most of my 
			  Quake maps, it's build in that dark creepy runic 
			  style with plenty'o'lava to blast your opponents 
			  into.

Additional Credits to   : Nobody I can really think of, other the guys at
                          ID Software for making such a cool game and letting
			  us do what we want with it.
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* Play info *

Map                     : Slag.bsp
Single Player           : Boring!
Cooperative 2-4 Player  : What the hell is that?
Deathmatch 2-16 Player  : Yes, though I recommend 2-4 players for this map.
Difficulty Settings     : Uh-uh
New Sounds              : Sorry
New Graphics            : No way
Demos Replaced          : NO NO NO NO NO!!!

* Construction *

Base                    : New map from scratch.
Editor(s) used          : WorldCraft 1.5
Compile Time            : Forgot to check, long though.
Compile Machine         : Pentium 233MMX with 40MB RAM
Known Bugs              : None that I've found (mail me if you find any).

* Legal Stuff *

You MAY distribute this map freely off the Internet or any other electronic
medium you wish as long as long as you include this text file and don't
charge any money beyond reasonable shipping or duplication costs (with the
exception of Walnut Creek CD-ROM). You MAY NOT use this map as a base for 
building other maps.