August 22, 1997

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Title                   : Singe
Filename                : singe.bsp   
Author                  : Mike Daugherty (Jerkoff is my DM nick)
Email Address           : ninbroke@mindspring.com
ICQ# (UIN)		: 1877461
Homepage		: http://www.geocities.com/sunsetstrip/alley/8921 or http://www.sirius.com/~miked7/
Description             : A cool Deathmatch level for Quake
Additional Credits to   : id Software, for Quake
                          Ben Morris, for Worldcraft
				
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---------------Play Information---------------

Level Name              	: Singe
Single Player           	: very boring
Deathmatch 2-10 players 	: yes, 8 spawn points
Coop				: NO. 

Difficulty Settings     : hell no


Comments                : Hmm... this map is a little like dm6, dm3, and 
			dm5. Take a look and you'll see what i mean. 
			ALSO- I compiled this with wQBSP, so for you 
			lucky pricks with a 3dfx card, there should be 
			translucent water.
	


			  


---------------Construction---------------

Base            : built from scratch 
Build Time      : 10 hours or less
Entities	: about 126
Brushes		: 366                 
BSP file size	: 464 kb             

		wQbsp-time  : 32 seconds
       	     	 rVis-time  : 109 seconds
       (-extra) Light-time  : 141 seconds
                On a Pentium 200 running win95 with 32mgs ram.

Editor(s) used  : Worldcraft 1.3 reged
Known Bugs      : 

If you run this map on a server, please let me know so I can play on it ;)



---------------Legal Stuff---------------



You may distribute this level and include it in any deathmatch, CTF compilation
etc., as long as you: 

1. Include this text file untouched and give me credit. 
2. E-mail me and let me know what you're doing with it.

**** Where to get this MAP and my others ****


http://www.sirius.com/~miked7/

http://www.geocities.com/sunsetstrip/alley/8921/qfiles.html


ftp.cdrom.com

----INSTALLATION----
Copy the .bsp into a subdirectory of id1 called maps,
(ie c:\quake\id1\maps)
Then run quake.
Go into the console by pressing the key left of the 1 key (~), and type in
"map mapname".
The .bsp extension should not be typed in, and neither the inverted commas.
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