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Title                   : Silence 2 Violence
Filename                : s2v.zip w2v.bsp s2v.txt
Author                  : INhabitaNT
Email Address           : inhab@sprint.ca or soon to be inhab@home.com
Description             : I got very tired of these 'highly complex'
                          and texture filled maps.
                          Sure they show great talent, but for game
                          play sometimes a simple lay out with high
                          energy is plenty fun for deathmatch.
                          
                          This map, is VERY small. But It's great for
                          1on1, I've recieved some complaints about the
                          fact that there is only one RL.
                          But If I added another, you could run a RL
                          run and pick one up then make it back in time
                          for the other to respawn.
                          I hate when people do that on DM6, soooo I
                          wanted to make this map focus more on other
                          weapons rather then just the rl.
                          
                          The textures are very redundant I know, I'm
                          getting used to texture alignment, this being
                          only my 5th or 6th released map.
                          There were some really weird 'leak' problems
                          so I had to use the 'black box' tecnique to
                          fix it. (I made a 6 brush square outside the
                          level to fix leak problems) but I couldn't
                          find any 'leaks' in the level that the player
                          could 'fall out of' 
                          
                          I think the leaks were as a result of my
                          small attempts at 'curves' but anyway, enjoy
                          the map, even if it's only the one time you
                          play it.
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* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : Yes! 1on1 perfered up to 4 (six spawns)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes a sky texture!
New Monsters            : No
New Demos               : No
New Models              : No
QuakeC Patches          : No

* Construction *

Base                    : Fresh
Editor(s) used          : Quake Army Knife, Version 4.07
Known Bugs              : Ocasionally a bonus item falls out, this I
                          can't explain.
Build Time              : about a week

Comments                : Look for probably H/l or q2 maps from now on.
