Name: Refinery 4
Author: Matthew Stewart-Smith (stewarts@luna.co.uk)
Editor(s) used: Quest 1.092, DOS4GW versions of qbsp, vis + light
Computer used: 486DX4-100, Cirrus Logic 5424 graphics, Sound Blaster AWE32,
really shit monitor, OS/2 Warp 4
Build time: Too long.
QBSP time: Far too long. About 1 minute 45 seconds.
Vis time: About 11 seconds.
Light time: zzzzzz....
Single player: no
Cooperative: no
Deathmatch: yes!

Description
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A small deathmatch arena. This level is loosely based on one of my 
early DOOM levels. I have included the original DOOM level. Just delete it 
if you don't want it. It's not very big. There are 4 deathmatch starts on 
this level, and I don't reccomend playing with more than 4 players. I have 
not played any actual deathmatches on this level but I have tested it with 
Reaper Bot 0.81 and it's quite good. There should be a reasonable amount of
action even with 2 players. That's about all there is to say. Go play it!

Known bugs
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* Grey stuff between the slime and the water in the dark room (a result of 
running vis - I still ran vis because of the speed improvement)
* The wind tunnel is a bit unpredictable. It's better than my last attempt 
and it works about 90% of the time, but occasionally you don't get shot up 
far enough to hit the second push-brush, or you get stuck in the tunnel. 
Note that Reaper Bots always get stuck in the tunnel.

Copyright
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You can make your own levels based on this one, but please mention that I 
made the original. Other than that, do what you like with it. I don't care.

Enjoy, if that's possible.

Matthew Stewart-Smith (a.k.a NiMBUS)
stewarts@luna.co.uk



