15/6/00
================================================================

Title                   : Mortuus Simplex
Filename                : rcdm9.bsp
Author                  : Robert "Fat Controller" Cruickshank
Email Address           : fatty@planetquake.com
Website:		: http://www.planetquake.com/fatty/
Description             : Number nine in the DM map series

			  This map drove me mad. I wanted something a lot more interesting than
			  a boring old "Dead Simple" remake!

			  Textures from Rorshach's "Jackboot" level, Doom2 (the slime) and a
			  couple CyBears (pipes/sky) and boring old id teleport texture.

Additional Credits      : - Ben Morris for Worldcraft shareware
			  - Rorshach for the Jackboot tex
			  - Dem goofy Qmap folks for all their support, moral or otherwise :)
			  - Tyrann for his compiling utils and Eternal Dismemberment Complex
			  - Mickey J for TexMex
			  - id for Doom 2
================================================================

* Play Information *

Single Player            : No
Cooperative              : No
Deathmatch               : 2-4 players. Best in mode 3.
Difficulty Settings      : No
New Sounds               : No
New Graphics             : Yup
New QuakeC Stuff         : No
Demos Replaced           : No
Transparent Water Support: No
Weapon Load		 : 1 of: SSG, SNG, GL, LG, YA, RA, MH, Quad
			   2 RLs, GA

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft shareware; TexMex (wad); TyrLite; Rvis+

Build Time              : Actual construction roughly 1 day. Agonising over layout much longer.

Known bugs		: Relatively high r_speeds. Also non-animating animated textures :(

Compile machine         : Compaq Presario 2200 (Cyrix MGX-166, 30MB RAM)
				(That's right: *30* megs!  Compaq dedicates 2 megs for video,
				but it still manages to get away with saying 16 megs in the
				ads.  In short: I ain't no Bario.)
QBSP Time               : 2 minutes 10 secs
Light Time              : 8 minutes 41 secs
VIS (-level 4) Time     : 16 minutes 56 secs

Brushes                 : 651
Entities                : 166
Models                  : 2 teleport brushes :)
average leafs visible   : 130 or so

* How to Use *

Extract the BSP to ID1/MAPS as per usual, and run it from the console a la MAP RCDM9.

If you find problems, contact me via email at the address above.

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other 
electronic format that is sold for money without my explicit written permission! This includes 
magazine cover CDs.

You MAY distribute this file through any electronic network.

* Where to get this crap map *

http://www.planetquake.com/fatty/

* Essential Quake links - Get 'Em while they Last *

Visit TeamShambler Level Reviews:
http://www.planetquake.com/teamshambler/index.html

SP not your thing? Try the MPQ archives... or Inspection:
http://www.planetquake.com/mpq
http://www.planetquake.com/inspection

QMap:
http://www.planetquake.com/qmap

Mein host ist das uberbuttkicken PlanetQuake!
http://www.planetquake.com