Wednesday April 13th, 1997       Thanks for Playin'!
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Title			: Escape

Filename		: rave_1.bsp

Author			: Ray Dahlia "Raven"

E-mail			: raydahlia@msn.com ( EMAIL ME- your thoughts are appreciated}

Homepage		: not yet

Description		: My first publicly released Quake Map.
			  Escape was designed for deathmatch, specifically
			  for the Quakecon 97 map contest.
			  Quakecon 97': 1 on 1 tournament play over a LAN.
			  However,it plays fine for deathmatch with 2-4 players.
			  This level is designed in the military base style.
			  I tried to make the item placement as unbiased as possible
			  so that the player with the greatest skill will triumph.

Warmest Thanks  	: Ben Morris for Worldcraft
			  Steve Polge for the Reaper Bot 
			  Tom Grandgent for Qbsp256c			
			  Bluesnews.com
                          sCary's Shuga Shack
			  RedwOOd's Quake page
			  Crash's Quake page
			  Fragmaster at PlanetQuake
			  All the guys that I've played internet (lag) Quake with
			  Hipnotic interactive for Scourge of Armagon (Buy it now!)
			  Stomped.com
			  And the rest of the bitchin' Quake community 
			  I LOVE YOU GUYS!!!!!!! (sniff..)

===============================================================

Special Mention 	: Paul Dahlia, my beta tester, friend, inspiration- you rock!
			: Lastly, for DOOM and QUAKE thank the Gods at ID software 
			  as well as John Romero and Tom Hall of Ion Storm.
			  Y'all changed my life, thank you.


Play Info
===============================================================

Single player		: Just a nice walk
Co-op			: Nope
Deathmatch		: Yes 6 starts
Info			: Designed for 1 on 1 tournament Quakecon 97'

Construction
===============================================================

Base			: New level from scratch
Editor used		: Worldcraft 1.1a with Qbsp256c
Build time 		: A couple of weeks
Texture Wad		: Quaketex.wad
Compile Machine		: Pentium 200 with 32megs RAM
Qbsp time		: 2 min. 19 sec.
Light -extra		: 394 sec.
Vis -level 4		: 3446 sec. (57 min.}

Brushes			: 498
Entities		: 243


Installation
===============================================================

Unzip into the Quake\id1\maps directory (create if necessary}.
To launch from the Quake console type: map rave_1.


Copyright/Permissions
===============================================================

Escape -Copyright 1997 Ray Dahlia
This map may NOT be used as a base for other maps.
It may be distributed (on the internet), as long as this text file remains intact,
and is distributed with the .bsp
This map may NOT be put on a CDROM, sold or otherwise profited from
without my permission. 

