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Title                   : _Nuclear_'s Lair
Filename                : NUCLEAR.MAP and NUCLEAR.BSP
Author                  : Fred Peterson (_Nuclear_ on EfNet IRC)
Email Address           : nuclear@jpj.net
Description             : This is my first attempt at a deathmatch
                          level and my first attempt at a level IN
                          Quake.  It is pretty fun for 4 player dm.
			  This was also made in October of 96, so, I had
			  none of the amenities that a standard editor
			  of today would have (ala vertex manip, plane editing
			  , face editing, clipping planes, 3d texture view, 3d view).

Additional Credits to   : id Software
                          GhostCodr and Undertow for Wax
                          #QuakeEd regulars and my fellow ops
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* Play Information *

Level Name              : _Nuclear_'s Lair (ya I know, cheesey)
Single Player           : Yes. No monsters though. 
Cooperative 2-16 Player : No.
Deathmatch 1-16 Player  : Yes, oriented towards 4 player (only 4 dm starts)
Difficulty Settings     : No.
BSP Version             : 29

* Construction *
Base            : New level.
Build Time      : 8 hours + the time it took to figure out Wax
                  It took my Pentium 90 w/16mb under 95 4 minutes
                  and 54 seconds to compile (QBSP, LIGHT and VIS)

Editor(s) used  : WAX .91, the very best :)
Known Bugs      : Hmmm...no leaks, found the 3 I did have...ummm..no others

* Legal Stuff *
You may distribute and modify this level, as long as you include my
text file and give me credit.

This level is NOT to be distributed via CD-ROM or any other electronic media
unless written consent has been given by the author.
