================================================================
Title                   :                        28/4/99
Filename                : KYSMELTS.BSP   (All my levels have KYS
                                         at the beginning.)
Author                  : Kayos
Email Address           : dreamer_scm@hotmail.com

Description             : Melted Sky

                          I originally did this for Taskmasters Deathmatch
                          Compo thing, but after I sent it off I went on
                          holiday and shit and couldn't collect e-mail for
                          two months. And he never sent any to the other
                          address I gave him, so I never heard anything about
                          it. So I am plonking it on the net where it will
                          no doubt sink into the depths of oblivion and
                          promptly be forgotten about three days after
                          release. If it is ever noticed. ;)
                          I know these things, it has happened before.

                          I have also done KYSENTRY, KYSENTY2, KYSENTY3,
                          KYSDEATH, KYSBLOOD and KYSHELL.
                          I even had a web page at one time.*sniff*

                          ** Found this level of mine on my HDD, dated 10/9/97
                          thought I'd plonk it on the net as it looks like I forgot,
                          and that I'd take this oppurtunity to say I'm going
                          to be leaping straight back into level-editing for
                          Q3A, so see you there. Hope that the test is released
                          this week **


Additional Credits to   : ID Software, for Quake.
                          Chris Cartello, for Quest.
                          (Yes, I still use this...
                          death to all Windoze products!)
                         
                          
================================================================

* Play Information *

Level Name              : Melted Sky
Single Player           : Well, it has an exit.
Cooperative 2-4 Player  : Nope..
Deathmatch 1-4 Player   : Oooh yeah...
Deathmatch 4-16         : Supports there... bit of a bloodfest...
Deathmatch 16+          : Well, only 16 respawns and its a bit small for that.
Difficulty Settings     : No.
Anything else new       : Umm. Nope. Other than lots of stunning originality.

Comments                : Well, my bro and his buddies have played this, as
                          well as my mates and me. And we all think its the
                          best we've ever played (OK, I may possibly be
                          biased in my opinion there.), even pipping ID's
                          levels to the post. But, as always, if you like
                          it, play it and tell me. If you don't, don't play
                          it and go jump under a bus. (Joke. Don't do that.
                          E-mailing me and telling me why would be far more
                          beneficial to the pair of us. I swear.)

================================================================

* Construction *

Base            : The soul-slaying epitomy of darkness.
Build Time      : About a solid day. Plus endless tweaks after that.

Editor(s) used  : Quest and MS-DOS Edit the best editors around...
Known Bugs      : None... but if you want to be REALLY impressed, then play
                  GL Quake and get to see the Q symbol in the water. Oooh.
                  Gosh. Wow.


* Legal Stuff - Actura take note *

You may distribute this level and include it in any deathmatch compilation
etc., as long as you include my text file and give me credit. The .map may
be edited and compiled for internal use, but the modified level may NOT be
released without the author's expressed permission.

* Where to get this MAP and my others *

ftp.stomped.com 
ftp.cdrom.com

* FAQ - How do i run a bsp? *

copy the .bsp into a subdirectory of id1 called maps,
ie c:\quake\id1\maps
then run quake.
go into the console by pressing the key left of the 1 key, and type in
"map xxx"
the .bsp extension should not be typed in, and neither the inverted commas.
Now u can't go wrong... ;)
